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− | Instead of the typical item or cash loyalty rewards, the ELO system rewards players by giving them a small stat multiplier, which increases with each 24 hour period that the player logs in and '''kills |
+ | Instead of the typical item or cash loyalty rewards, the ELO system rewards players by giving them a small stat multiplier, which increases with each 24 hour period that the player logs in and '''kills 1000 NPCs'''. |
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− | The system doesn't work off a universal timer, but rather the 24 hour timer restarts as soon as the player completes their |
+ | The system doesn't work off a universal timer, but rather the 24 hour timer restarts as soon as the player completes their 1000 NPC kills. In the interface, it begins at 1000/1000 and counts down. Once it says 0/1000, the player has completed their kills for the day. |
− | For every consecutive 24 hour period in which the player completed their |
+ | For every consecutive 24 hour period in which the player completed their 1000 kills, they gain a 1% stat multiplier. In the interface pictured, the player has completed their kills over 45 consecutive 24 hour periods, meaning their stats are increased by almost 50%! |
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<p style="text-align:center;">The ELO will max out at 100% with a different max stat multiplier depending on your rank in-game.</p> |
<p style="text-align:center;">The ELO will max out at 100% with a different max stat multiplier depending on your rank in-game.</p> |
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− | <p style="text-align:center;">Non-Donator and Regular Donator maxes at a 1.1x multiplier (10% bonus)</p> |
+ | <p style="text-align:center;">Non-Donator and Regular Donator maxes at a 1.1x multiplier (10% bonus).</p> |
− | <p style="text-align:center;">Super Donator maxes at a 1.2x multiplier (20% bonus)</p> |
+ | <p style="text-align:center;">Super Donator maxes at a 1.2x multiplier (20% bonus).</p> |
− | <p style="text-align:center;">Extreme Donator maxes at a 1.3x multplier (30% bonus)</p> |
+ | <p style="text-align:center;">Extreme Donator maxes at a 1.3x multplier (30% bonus).</p> |
− | <p style="text-align:center;">Sponsor maxes at a 1.75x multiplier (75% bonus)</p> |
+ | <p style="text-align:center;">Sponsor maxes at a 1.75x multiplier (75% bonus).</p> |
− | <p style="text-align:center;">Executive maxes at a 2.5x multiplier (250% bonus)</p> |
+ | <p style="text-align:center;">Executive maxes at a 2.5x multiplier (250% bonus).</p> |
− | <p style="text-align:center;">Platinum maxes at a 4x multiplier (400% bonus)</p> |
+ | <p style="text-align:center;">Platinum maxes at a 4x multiplier (400% bonus).</p> |
Revision as of 20:48, 21 March 2020
The ELO System is a new way of rewarding loyal DreamScape players.
Instead of the typical item or cash loyalty rewards, the ELO system rewards players by giving them a small stat multiplier, which increases with each 24 hour period that the player logs in and kills 1000 NPCs.
Pictured is the ELO interface, accessed by the ::elo command:
The system doesn't work off a universal timer, but rather the 24 hour timer restarts as soon as the player completes their 1000 NPC kills. In the interface, it begins at 1000/1000 and counts down. Once it says 0/1000, the player has completed their kills for the day.
For every consecutive 24 hour period in which the player completed their 1000 kills, they gain a 1% stat multiplier. In the interface pictured, the player has completed their kills over 45 consecutive 24 hour periods, meaning their stats are increased by almost 50%!
The ELO will max out at 100% with a different max stat multiplier depending on your rank in-game.
Non-Donator and Regular Donator maxes at a 1.1x multiplier (10% bonus).
Super Donator maxes at a 1.2x multiplier (20% bonus).
Extreme Donator maxes at a 1.3x multplier (30% bonus).
Sponsor maxes at a 1.75x multiplier (75% bonus).
Executive maxes at a 2.5x multiplier (250% bonus).
Platinum maxes at a 4x multiplier (400% bonus).